Grabbing and tossing your browser windows.
: All frames must be saved as PNG files with transparent backgrounds. If your background is white or colored, a giant block will move across your screen instead of a seamless character.
Start by downloading a clean Shimeji-ee software pack. Locate the img folder. You will see a subfolder (usually named shimeji or default ) containing 46 PNG images of the mascot, standardly a blank white figure or a basic anime character. This serves as your visual template. 2. Set Up Your Canvas shimeji template
Shimeji Template is a standardized set of image files and configuration data used to create a "desktop buddy"—a small, animated character that wanders across a computer screen or mobile device. These characters, originally created by Yuki Yamada of Group Finity, interact with browser windows and mouse cursors. Core Components of a Template
Create a new folder for your shimeji (e.g., "MyCharacter"). Grabbing and tossing your browser windows
Still the largest hub for Shimeji bases and finished packs. Search for "Shimeji Base" or "Shimeji Template."
| Problem | Most Likely Cause | Solution | | :--- | :--- | :--- | | | Wrong image size or background isn't transparent. | Re-export PNGs with transparency. Ensure canvas is exact match to template. | | Character walks off screen and dies | The "floor" is set too low in the XML. | Edit floorHeight in the XML or increase your canvas Y-position. | | Shimeji doesn't climb | Missing climbing frames or wrong folder name | Ensure folder is named exactly /climb not /climbing . | | Java error: Class not found | Using wrong Shimeji engine for the template. | Download the shimeji-ee version. Old templates require old Java 6. | | Splitting animation crashes | The divide animation has missing frames. | The template likely expects 2 frames. Make sure you have both divide0.png and divide1.png . | Start by downloading a clean Shimeji-ee software pack
Do you need help formatting the for custom behaviors?
To the uninitiated, a Shimeji appears to be simple pixel art. However, the template reveals a complex hierarchy of states and transitions. The standard Shimeji template (often derived from the original Java-based software by Group Finity) consists of two core components: a folder of image assets and an XML behavior file.
Double-click the Shimeji executable file to launch your character. Watch how they move. If a limb looks disconnected when they walk, or if they float too high above your taskbar, note the frame number, open your art software, adjust the alignment, and save the file again. Best Practices for Perfect Sprites
Ensure your character's feet touch the exact same baseline across all walking frames to prevent them from "jittering" or floating up and down.