Rtgi 0.17.0.2 Release 2021 < 95% HIGH-QUALITY >
Better performance for Global Illumination and ambient occlusion.
This period also saw Gilcher beginning to formalize his development ecosystem. The release post for 0.17.0.2 announced the impending launch of the official website, Marty's Mods, designed to centralize documentation and support. This move was part of a rebranding effort, as he noted that the nickname "Marty McFly is less than ideal for obvious reasons but everyone knows me by Marty, so there's that". It also marked a departure from the strict early-access model, acknowledging that RTGI "is not at all considered a WIP product anymore" but rather had taken on the responsibilities and workload of commercial software.
Small crevices, folds in clothing, and geometric details receive accurate, deep shadowing. rtgi 0.17.0.2 release
A common issue with ReShade shaders is depth precision loss, which causes light leaking through solid walls or shadows detaching from character feet (peter-panning). The 0.17.0.2 release improves depth buffer reading and filtering. Shadows now anchor perfectly to the bases of objects, and light leak artifacts in complex geometry are substantially reduced. 4. Code Optimization for Modern GPUs
The key features from the Patreon post include: This move was part of a rebranding effort,
While this version was part of a broader beta cycle, it was notable for several implementation details:
The core ray-marching algorithm has been retuned. Version 0.17.0.2 reduces common ray-tracing artifacts like "leaking" (where light accidentally passes through solid thin walls) and surface acne. Solid objects now cast more accurate, physically grounded shadows, and light bounces adhere strictly to the geometric boundaries of the game world. 2. Radical Performance Optimizations A common issue with ReShade shaders is depth
: It can be forced onto almost any game running DX9, DX11, DX12, or OpenGL.
The release of marked a pivotal moment in the shader's evolution. Arriving in late 2020, it represented a major leap forward in performance and visual fidelity. This update wasn't just another incremental fix; it was a carefully engineered overhaul that made ray-traced global illumination more accessible and effective than ever before.
Resolved minor artifacts and lighting bleeding issues reported in previous beta builds.