Replicates the internal .img files of PES 2013 (like dt0c.img or dt0f.img ) as simple Windows folders. You can drag and drop custom menu graphics, adboards, scoreboards, and stadium textures without using complex file-editing tools.
Each kit folder (e.g., pa ) contains an image file ( kit.png ) and a configuration file ( config.txt ). The config.txt allows you to adjust fine details:
Add your PES 2013 main folder to your anti-virus software's exception/exclusion list. Conclusion
PES 2013/ ├── pes2013.exe ├── kitserver13/ │ ├── manager.exe │ ├── kitserver13.dll │ ├── GDB/ │ │ ├── uni/ # Kits │ │ │ ├── Premier League/Man United/ │ │ │ │ ├── pa.png # Home │ │ │ │ ├── pb.png # Away │ │ │ │ ├── config.txt │ │ ├── faces/ # Face & hair models │ │ ├── balls/ │ │ ├── stadiums/ │ ├── config.txt # Global settings │ ├── map.txt # Team-to-folder mapping pes 2013 kitserver 13
Adjust sliders to maximize player, referee, and stadium details if your PC hardware permits. Save and close the application. Structuring Your First GDB Kit Folder
Navigate into the kitserver13 folder you just copied and run the manager.exe file.
Beyond aesthetics, tools like Jenkey1002’s gameplay tool (often used alongside Kitserver) allowed players to modify ball physics and AI behavior to make the game feel even more realistic. The Community Struggles Replicates the internal
Use an archiving tool like 7-Zip or WinRAR to extract the downloaded archive (usually a .rar or .zip file).
This is almost always because the manager.exe was not run, or the Attach button was not clicked. Some users also find that running PES 2013 in Administrator Mode or setting compatibility mode for Windows 7 helps. Modifying the config.txt file for specific items like player name display can also resolve issues.
Kitserver 13 operates as an external attachment mechanism for the PES 2013 executable (pes2013.exe). Instead of forcing modders to unpack, overwrite, and repack massive internal game archives (such as the .img files), Kitserver intercepts the game’s data requests at runtime. When the game attempts to load a stadium, a team uniform, or a player face, Kitserver redirects that request to an organized external folder structure on your hard drive. The config
Kitserver 13 operates via a modular system. Each module targets a specific aspect of the game, controlled through a central configuration file ( config.ini ).
This module optimizes the Level of Detail (LOD) settings. It allows users to force the game to display maximum detail models for players, referees, and fans, eliminating the jarring polygon reduction during distant camera angles. It also enables custom resolution settings and aspect ratio corrections.
The concept of Kitserver has also evolved. For newer PES titles, a similar tool called has largely taken its place. Sider uses a different Lua-based scripting system for even deeper customization, but the underlying philosophy—of loading external modifications without altering core game files—remains the same.
The GDB (Game Data Base) folder is where your custom assets live. Each asset type has a specific subfolder structure: