Ets2 135 To 136 Patch New [DIRECT]

Full DX11 support (SMAA improvements, electrical wire anti-aliasing). Chinese and non-Latin character input (IME support). New AI vehicles added to traffic. Improved Tobii eye-tracking support and configuration.

: DX9 was officially removed, leading to improved performance, smoother gameplay, and better long-range Level of Detail (LOD) for many players.

: If there is a specific road or city you want your GPS to avoid, you can now place "avoidance pins" to customize your route. Improved Management & Customization Managing your trucking empire just got a lot more visual: ets2 135 to 136 patch new

ETS2 1.35 to 1.36 Patch: Everything New and Changed The 1.36 update for Euro Truck Simulator 2 (ETS2) brought significant technical upgrades and map expansions, fundamentally changing how the game operates and looks. 🚀 The Core Technical Shift: DirectX 11

The transition from version 1.35 to 1.36 Euro Truck Simulator 2 (ETS2) Improved Tobii eye-tracking support and configuration

For those who prefer a predictable commute, a slider in the options menu allows you to adjust the frequency of these events or disable them entirely. Avoidance Pins:

New configurations for owned grain hoppers and bulk tankers. 🎛️ Summary of Key Changes: 1.35 vs 1.36 Version 1.35 Version 1.36 Graphics API DirectX 9 (Default) / DX11 Experimental DirectX 11 (Default) / DX9 Dropped New Territory Sardinia (Italy Rework) Corsica (France Expansion) GPS Mechanics Standard routing with early Detours Avoid Locations pin & Detour slider Profile Safety Standard local saving World of Trucks Anti-Cheat 💾 How to Manage Your Game Version including any personal information you added.

To ensure fair play during community events, SCS Software implemented stricter anti-cheat measures for World of Trucks contracts, securing external profiling and leaderboard integrity. Map Detours Scale Slider

Memory management under DX11 handled asset loading much more efficiently, drastically reducing random frame drops while driving at high speeds.

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The single most critical change in the was the formal shift to full DirectX 11 support and the complete removal of DirectX 9 legacy support .