Anno 1404 Scenarios List Patched -
Military unit pathfinding on coastal regions was heavily optimized. Fixed an exploit where AI armies could clip through castle walls.
The Venice expansion introduced fifteen specialized scenarios split into three distinct difficulty tiers. These missions introduce espionage, council seats, and volatile volcanic islands. Easy Scenarios
Fixed a bug where trading specific luxury goods via automatic trade routes failed to count toward the final economic tally.
| Scenario Name | Goal | Difficulty | Key Patch Change | | :--- | :--- | :--- | :--- | | | Reach 2,000 Occidental Peasants in the harsh northern climate. | Easy | No major changes; fixed a bug where ice floes blocked ship movement inconsistently. | | The Treasure Fleet | Retrieve 5 treasures from sunken ships before the enemy does. | Medium | Patched to prevent AI ships from "cheating" by ignoring fog of war for treasure locations. | | The Talar Strait | Destroy the pirate fortress "The Wraith" using siege weaponry. | Medium | Fixed a crash-to-desktop bug when the fortress exploded. | | The Crow's Nest | Build a massive harbor and achieve 3,000 Noblemen without building any production chains on your main island. | Hard | The patch removed a soft-lock where trade routes could break if an AI built a warehouse on your landing zone. | | The Pirate's Lair | Capture and hold the pirate island of "Dead Man's Cove" against waves of attacks. | Very Hard | AI aggression rebalanced; no more infinite spawning of corsair ships. | anno 1404 scenarios list patched
Complete 5 Sultanate quests, 5 Imperial quests, and achieve 500,000 gold coins.
Fill every single island on the map to its maximum building capacity. Patches fixed memory leaks caused by having tens of thousands of active buildings.
The v1.3 patch fixed the AI cheating mechanic where Cardinal Lucius would instantly rebuild destroyed military camps without the required resources. Military unit pathfinding on coastal regions was heavily
Survive a brutal gauntlet of recurring natural disasters, including fires, plagues, and sandstorms. Focus: City planning and disaster mitigation.
Connect a massive web of tiny islands via intricate trade routes. Patches optimized ship pathing around tight reef formations.
Highly critical patch fixes applied here. In early versions, Lucius would sometimes stop sending attack waves entirely, locking the scenario progression. Patched versions ensure his AI routine correctly builds, reinforces, and launches invasion fleets dynamically. | Easy | No major changes; fixed a
Introduces the Venice espionage mechanics in a low-stress environment. Win Conditions: Expose 5 enemy spies hidden in your city.
So, fire up the game, click "Scenarios" instead of "Continuous Game," and see if you have what it takes to win the Great Tournament or sink the Pirate's Lair.
: A corsair-themed mission where players must reach a bounty of 80,000 gold.